Constant Force is a quick utility for adding constant forces to a Rigidbody2D. This works great for one shot objects like rockets, if you don’t want it to start with a large velocity but instead accelerate.
It applies both linear and angular (torque) forces continuously to the rigidbody each physics update.
| Property: | Function: |
|---|---|
| Force | The linear force applied to the rigidbody each physics update. |
| Relative Force | The linear force, relative to the rigid-body coordinate system, applied each physics update. |
| Torque | The torque applied to the rigidbody each physics update. |