| CloneMaterial | Clone an existing ProceduralMaterial instance. |
| DestroyMaterial | Destroy an existing ProceduralMaterial instance. |
| GetAnimationUpdateRate | Get the ProceduralMaterial animation update rate in millisecond. |
| GetGenerateAllOutputs | Check if the ProceduralMaterial needs to force generation of all its outputs. |
| GetGenerateMipMaps | Return true if the mipmaps are generated for this ProceduralMaterial. |
| GetMaterialCount | Get the number of ProceduralMaterial instances. |
| GetMaterialOffset | Get the material offset, which is used for all the textures that are part of this ProceduralMaterial. |
| GetMaterials | Get an array with the ProceduralMaterial instances. |
| GetMaterialScale | Get the material scale, which is used for all the textures that are part of this ProceduralMaterial. |
| GetPlatformTextureSettings | Get the import settings for a given ProceduralMaterial for a given platform (width and height, RAW/Compressed format, loading behavior). |
| GetPrototypeNames | Get a list of the names of the ProceduralMaterial prototypes in the package. |
| GetTextureAlphaSource | Get the alpha source of the given texture in the ProceduralMaterial. |
| InstantiateMaterial | Instantiate a new ProceduralMaterial instance from a prototype. |
| OnShaderModified | After modifying the shader of a ProceduralMaterial, call this function to apply the changes to the importer. |
| RenameMaterial | Rename an existing ProceduralMaterial instance. |
| ResetMaterial | Reset the ProceduralMaterial to its default values. |
| SetAnimationUpdateRate | Set the ProceduralMaterial animation update rate in millisecond. |
| SetGenerateAllOutputs | Specify if the ProceduralMaterial needs to force generation of all its outputs. |
| SetGenerateMipMaps | Force the generation of mipmaps for this ProceduralMaterial. |
| SetMaterialOffset | Set the material offset, which is used for all the textures that are part of this ProceduralMaterial. |
| SetMaterialScale | Set the material scale, which is used for all the textures that are part of this ProceduralMaterial. |
| SetPlatformTextureSettings | Set the import settings for the input ProceduralMaterial for the input platform (width and height, RAW/Compressed format, loading behavior). |
| SetTextureAlphaSource | Set the alpha source of the given texture in the ProceduralMaterial. |