The amount of elasticity to use when the content moves beyond the scroll rect.
The default is 0.1. Elasticity is only used when the movementType is set to Elastic.
#pragma strict
public var myScrollRect;
public function Start() {
// The higher the number the longer it takes to snap back.
myScrollRect.elasticity = 3.0f;
}
using UnityEngine; using System.Collections; using UnityEngine.UI;
public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public void Start () { // assigns a new value to the elasticity of the scroll rect. // The higher the number the longer it takes to snap back. myScrollRect.elasticity = 3.0f; } }